![]() The second option, if you want only percussive sounds below 62 and only chords above 62, is to do essentially the opposite process of what we did for the chords: This would mean that a velocity below 62 would trigger only the percussive sounds and a hit above 62 will trigger both the percussive sound and the chords. Ok, so we have our chords sounding when we hit the drum hard, but how do we set up the percussive sounds for soft hits? For this, there are two options: you can create another sampler and leave the velocity in/out in its default state. This means that any hit below a velocity of 62 will not trigger the sampler, and any hit with a velocity of 62 or above will. In the clip above, you can see that the bottom-left dot has been dragged until it reads "lo-in:62" (on a scale of 0-100). By default, it's a straight line from the bottom-left to the top-right corner, meaning if you hit the drum at velocity of 20, it will sound at a velocity of 20, and so on. In this panel, the x-axis is velocity in and the y-axis is velocity out. The farther right you drag it, the higher threshold, meaning it will filter out all hits below that velocity. All you have to do is create a sampler, drag in whatever chords you want to use, then in the velocity in/out panel on the left side of the sampler, drag the bottom dot up and to the right. Head to our downloads page to get these kits for yourself! How To Create A Velocity-Thresholded Chord ProgressionĮvery Sensory Percussion sampler comes with the ability to create velocity threshold. In this video, we used the Sensory Percussion Ableton plugin to capture a performance and then run it through multiple different kits. If you watch the rack tom, you'll notice that loud strikes result in chords, while softer strikes produce non-melodic percussive sounds:Ī post shared by Sunhouse on at 2:49pm PDT An example of four different preset kits from four different Sunhouse soundpacks. Here's a video with examples of velocity-thresholded chord progressions from four different Sunhouse kits, all available as free downloads to Sensory Percussion users. Depending on how you set it up, you can make the sound happen only above or only below this chosen threshold. Threshold refers to a maximum/minimum level that you can set for any given sound or group of sounds. So what does this term mean exactly? Velocity refers to how hard you hit the drum, and it's expressed on a scale from 0-100 inside Sensory Percussion. ![]() It can be found in lots of different Sunhouse kits, and it allows you finer control over the harmonic rhythm of your progression based on how hard you play. But did you know that it can also allow one drum to play a chord only when you hit it hard enough and play a completely different sound when you play softly? This technique is called velocity thresholding. You probably already know that Sensory Percussion can turn your drum into a melodic device that cycles through chord progressions.
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